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Monday, June 11 • 11:00am - 12:00am
Designing For Mobile, Thinking Beyond Apple

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Going from a point and click desktop interface to a mobile touch interface dramatically effects how consumers interact with applications and web sites. Much has been written recently about Apple's human interface guidelines but what do Google, BlackBerry and Microsoft have to say about designing for their mobile operating systems? In this presentation you will be introduced to the world of human interface guidelines for mobile devices. What can we learn by comparing and contrasting the guidelines of these three mobile players and how can we incorporate it into our apps and websites? What are the main differences in developing for these platforms and what do user experience designers need to take into account before starting a project? Should you focus on building an app or make your website mobile friendly instead?

Experience Level:
Beginner - Assumes no prior knowledge of topic.

Prerequisite Knowledge:
Basic understanding of web design and user experience as well as familiarity with the mobile app marketplace.

Skills/Knowledge Gained:
Understanding how design patterns differ across different mobile platforms and how to change and tweak your site or apps to adapt to the various platforms.


Monday June 11, 2012 11:00am - 12:00am
Room 208 Penn Stater Hotel and Conference Center

Attendees (50)